319 A Second New Familiar With Great Potential
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No matter how much I think about it, the drawback seems like nothing much at all. The cost of summoning this Familiar is roughly 70 MP, but in exchange I get either x3 MP recovery speed or a 500 HP recovery item! Isn’t that better at the end?
Of course, the bonuses it gives are also quite interesting… +4 MP and +4 HP make it a pretty decent card. If I go for a full deck of these, I’ll have +200 HP and MP, which would give me not only a lot of tankiness but amazing amounts of Mana.
But I’ll rather have attackers than an army of useless apples that can only sacrifice themselves to be useful… well, moving on to the next Familiar, this one seems to have also surprised me.
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Name: Queen
Type: Bug
Rank: G
Race: Honey Bee
< Health Points: 30/30 >
< Strength: 60 >
< Agility: 80 >
< Vitality: 25 >
< Intelligence: 60 >
< Dexterity: 70 >
Buff: +3 Strength, +3 Agility
Skill: [Sharp Stinger] [Swarm]
Growth: 0/30
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[Sharp Stinger]
Deals damage with its sharp stinger, increasing Damage Dealt by +10%. Has a 10% chance to deal Critical Damage which increases Damage Dealt by an additional +30%. Chance for Critical Damage increases the more Familiars of the same type are attacking a single, common target.
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[Swarm]
By using 50% of its total HP, this unit can lay an egg that will create another unit of the same type within 24 hours. Units created through the Eggs are not counted in the Grimoire’s Bonus Stats and cannot be converted back into Cards. Units created through eggs are only half as strong as the Familiars. When all units attack together, their damage dealt is increased by +1% with each unit.
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It is said that bugs are good at multiplying, and bees usually live in large colonies as well. Is this why this bee has such a power? It not only is good with more of its kin, but by sacrificing half its HP, it can lay eggs that will give birth to new units of the same type within 24 hours.
Does this mean I can actually get my own swarm of bees? The more bees there are, the more damage they can deal together… However, they also have clear drawbacks, such as not becoming part of my grimoire, they cannot turn into cards either, so it is not easy to store them. But maybe I could just get them inside my shadows like I did before acquiring these Skills.
Summoning these Bees cost 50 MP, not so much at all, and if I drink Magical Juice from the Apple every day, I would be more than capable of affording these Familiars… Maybe making my own little swarm doesn’t sound so bad.
I doubt they’ll be good in long term unless I invest a lot of Bug Spirit Orbs on them and make the Bee evolve into… something else, I suppose. But for now, I don’t see it being that good long term, but short term? It is certainly an interesting project.
After I turned the Apple I summoned into Magical Juice, the juice suddenly splashed over a glass I had prepared beforehand, the juice was sweet and aromatic, just like fresh apple juice, and slightly cold too.
[Your MP Recovery speed has been tripled for 24 hours]
The Grimoire told me what was happening right away… a 24 hour long buff is amazing. With this, I could probably use some of the earned MP to make more Juice and also stock up on apples. I’ll try to make at least one or two a day, making more would end up slowing down my progress.
“And as of you… Use Swarm.”
I ordered the Bee to do what it was best for, and it suddenly laid an egg over the desk in front of me. Its HP went to half of it. I tried healing it with some low tier healing spells, that aren’t as good as the apple, but the bee seemed to have a fixated HP.
“I see… I had never tried this out but it seems that Familiars can’t be healed in any ways, your HP is simply fixated in whichever number was left after receiving damage, huh? Well, lay another egg then.”
“BBZZZ!”
The bee quickly made a last cry, laying a second egg and then disappearing into bubbles of light. The bug was gone, but now, there were two smaller and weaker versions of itself left. If they’re the same with abilities and all… then they might be able to continue the cycle of dying and laying more eggs, slowly multiplying into a true swarm. I don’t even need to create another of these then.
After analyzing things patiently, I checked my Status.
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Name: Blake Hunter Goathorn.
Race: Human
Spirit Orb Realm: Rank 1 (Upper Stage)
Physique: Vampiric Blood Emperor Physique (Tier 2: Rank 4)
Job Class: [Invoker: ★]
Subclass: [Alchemist: ★]
Level: 1/30 -> 3/30
EXP: 5800/30000
< Health Points: 320/320 -> 386/386 >
< Mana Points: 707/707 -> 793/793 >
< Strength: 300 -> 353 >
< Agility: 222 -> 275 >
< Vitality: 233 -> 286 >
< Intelligence: 382 -> 455 >
< Dexterity: 250 -> 303 >
Spirits (1/1): [Half-Vampire: Eleanora (Rank 1 Upper Stage)]
Physique Abilities: [Tier 1: Body Strengthening] [Tier 1: Enhanced Senses] [Tier 2: Vampiric Eyes (+Demon Eyes of Paralysis)]
Link Skills:
[Link (Eleanora): [Shadow Sneak: 3]
Passive Skills: [Acrobatics: Lv4] [Robust Body: Lv4] [Hard Worker: Lv2] [Hawk Eye: 4] [Gifted Magic Apprentice: Lv4] [Heavy Drinker: Lv2], [Intimidation: Lv1]
Active Skills: [Throwing Technique: Lv4] [Spearmanship: Lv3] [Butcher: Lv3] [Alchemy: Lv2] [First Aid: Lv4], [Command: Lv2], [Cooking: Lv2] [Agriculture: Lv1]
Magic Skills: [Blood Edge: Lv2] [Create/Delete Familiar: Lv1] [Summon/Unsummon Familiar: Lv1] [Familiar Storage Expansion: Lv1]
Title Skills: [Beast Slayer: Lv2] [Demon Slayer: Lv2] [Savior: Lv2] [Slaughter King: Lv1]
Available Stat Points: 20
Available Skill Points: 40
Can gain 10 Stat Points and Skill Points with each Level.
Curses:
EXP required to level up x100
Proficiency required to learn techniques and skills x100
Mana/Qi/Aether Recovery speed decreased by -50%
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Oh! What an amazing increase in stats… I hate to admit it, but I’ve become rather addicted to see the numbers going up.
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