Vampire Summoner's Rebirth: Summoning The Vampire Queen At The Start

270 Calculations



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As of now, I can only learn three Skills out of the four there are for Invokers, but there are also the other Skills for Alchemist which I’ve been ignoring for a little while. However, they might be just as important in my quest for more strength. Alchemy helps me create all sorts of items the better I am with it. I could create potions to increase my stats and even to enhance my abilities. Or even other items to do a variety of new things. Even special bombs can throwing items can be created through Alchemy at higher levels. However, I’ve already calculated that it should be possible to learn every Skill at around Level 7 or 8. So that’ll leave roughly 22 levels with free Skill Points that I can save for the next Talent. That’s 220 Skill Points..

Of course, it will take a long time to reach that part unless I can find a dungeon somewhere. But I’ve always been someone that likes to enjoy the road towards a goal more than reaching a goal instantly. There is nothing more gratifying than reaching a goal after an arduous journey towards it. As long as the journey is filled with thrill, I have no complains. Nonetheless, this Class Changing function can let me really save up a lot of Skill Points and Stat Points through resetting my level, which seems rather nice. However, there is another thing that I’ve been thinking for a while.

Hard Worker is my path towards a faster progression, each Level rises the EXP and Skill Proficiency earned by +20%. At Level 2, it has +40% bonus. And Skill Points can also be used to level up Skills. If I can use 1 Skill Point, it gains 1000 Skill Proficiency. Currently, the Hard Worker needs 20k Skill Proficiency, so 20 Skill Points to level up to Level 3, where the bonus would be +60%… And then up to Level 4 it might require 30k Skill Proficiency, or 30 Skill Points, to rise it all the way to +80% bonus EXP and Skill Proficiency. With this, I could use all my 50 Points to get +40% more bonus to EXP and Skill Proficiency. Isn’t that nice? I could use it right away and immediately receive these bonuses. However, I feel like if I do this, I will still have to wait at least over a year to get anew more new Skills.

Due to this, I prefer to just get the Skills I want for now and get them all up to level 8, and then using the Skill Points I earn from that point onwards, I will try to max out Hard Worker. I’ve calculated already that Skills require Skill Proficiency based in their level x1000. So doing a quick calculation, I will need 440000 Skill Proficiency to raise Hard Worker to Level 10. That’s roughly 440 Skill Points. I can get 220 Skill Points after buying all skills and reaching Level 30, and then I’ll need to level up another 22 times to max out the skill. Putting it like that, it still quite hard. And there’s no doubt there will be other Skills I will be interested on… Saving Skill Points for those is also necessary. Managing Skill Points is a serious business, not something that I can do carefreely.

However, I am sure that I can at least leave Hard Worker at Level 5, where it will grant a +100% Bonus to EXP and Skill Points, quite literally doubling my gains. With that, I can just save the rest of the Skill Points and leave the decisions for the me of the future. Nonetheless, for the desirable moment, I really want to experiment with my Summons, especially because I can get a new one with the Dark Crow Spirit Orbs I’ve accumulated. However, the other Alchemy Skills do look tempting. Though I’ve been wondering if I could maybe learn Brewing and Gathering by myself. Synthesis is also possible through Alchemy Magic of Tier 1. But I am sure that the Skill version is way better in that regard. Perhaps much like Agriculture, I could learn all three of those skills over time instead of wasting Skill Points.

But there’s another Skill that I am sure cannot be acquired naturally… [Apprentice Alchemist Recipe Book]. This Skill is genuinely amazing. It grants a new feature to the Grimoire, a large section about recipes that can be unlocked over time as I find new materials, these recipes can easily help me deduce how to use the alien materials of this world which I have little knowledge about, and it seems it even grants the ability to create my own recipes and enhance them. To make things more incredible, it directly enhances items made through these recipes and can increase their quality and effects amazingly greatly. This is a must get Skill!

But the cost of 20 SP is really painful, especially because I also want Familiar Synthesis which costs 25 SP. If I use all my SP right now and buy the three first Skills in the Invoker Talent, I will have to wait roughly… 5 levels before I can buy Familiar Synthesis and the Recipe Book Skills. Ugh, that might be over a year, especially with absolutely no monsters in sight. The entire forest is mostly emptied of them and it might take a while for the ecosystem to slowly recover. My only choice for levels is going to the dangerous Grass Plains that extend past the forest, where adventurer parties gather.

There is also the White Dragon Mountain Range that surrounds our territory, in the largest mountain peak, it is said that there’s a white dragon sleeping there that once caused disasters in the past. That entire mountain range is filled with cave systems that lead to rich magical ores and nests filled with countless beasts (EXP bags). Honestly, I want to explore all of these places eventually. But I should not get ahead of myself, or I’ll only get myself killed.

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