Chapter 234.2 - Accompanying the Delinquent Adventurers (2/3)
Chapter 234: Accompanying the Delinquent Adventurers (2/3)
Upon receiving the former S Rank Adventurer, Darson’s, advise, he examined the shop’s lineup for one-handed swords and swords that could be used with just one hand or with both hands. He also took a look at the shop’s war hammers.
“Excuse me, Aniki, actually, I do best with weapons that can cut, and have made do with a knife so far, but can I get your opinion too?” [Delinquent Adventurer]
One of the people watching us asked a question.
I gave him some pointers of my own, but I also asked Darson for his insight.
Like that one delinquent adventurer after another came to get our advice, and before I knew it, we’d helped pick out a weapon for all of them.
“…With this, everyone has decided what weapon to buy.” [Ryouma]
“Ussu!” [Delinquent Adventurers]
“Darson-san, the bill please.” [Ryouma]
“Sure thing. Give me a sec.” [Darson]
After quickly settling the bill, our trip here was finally concluded.
At the same time, though, all twelve delinquent adventurers suddenly had a glum expression on their faces.
“Hey, what are you all looking so glum for all of the sudden?” [Darson]
“It’s probably because we’re about to have ourselves a training session to try out their new weapons.” [Ryouma]
It’s important to familiarize yourself with a new weapon after purchasing it, so we’ll be going to the Security Company to borrow a vacant training area.
There, I’ll have them practice with a metal slime that’s transformed into the exact same weapon that they bought, so they won’t have to hold back out of fear of breaking their newly purchased weapon.
As for their wounds, we have healing magic, and there’s a hospital in the Security Company, so we’ll be able to treat any wounds immediately.
Above all…
“Don’t worry, guys, this training won’t be as harsh as when we were fighting last time, so there’s no need to be so scared.” [Ryouma]
“…” [Delinquent Adventurers]
“If anything, this is the perfect situation for you to muster that fighting spirit you showed before. There’s no death to fear, and you’re all adventurers, right? You can’t be losing your nerve after just losing a few times.” [Ryouma]
“Yes… Aniki…” [Delinquent Adventurers]
“Umm… You know the outcome last time was sort of a given. I might look like this, but I’ve been training a lot longer than you think, and I had a master teaching me properly too… And besides, aren’t you frustrated after losing to a kid like me!?” [Ryuoma]
“!! O-Of course, we’re frustrated!” [Delinquent Adventurer]
“In that case, you better come at me with the intent to kill!” [Ryouma]
“Yes!” [Delinquent Adventurers]
“I can’t hear you!!” [Ryouma]
“Yes!!!” [Delinquent Adventurers]”
“Good!!! …And so, we’ll be off now. Thank you very much for helping us today. Come on, you guys say it too.” [Ryouma]
“Thank you very much.” [Delinquent Adventurers]
“Y-Yeah. Good luck.” [Darson]
They looked half-hearted, so I tried encouraging them, but… Did I fail?
It kind of feels like they’re just being forced to be encouraged, but anyway, like that we left Darson’s store.
“…Huh, he’s surprisingly good at straightening up guys like those, isn’t he?” [Darson]
I heard him mutter from behind me.
I guess I really do look like a Yakuza. That’s kind of worrying…
When it was almost afternoon.
“…” [Delinquent Adventurers]
Heaps of corpses could be seen all over the courtyard of the Security Company.
“Hey, get a hold of yourself…” [Ryouma]
“Are you still alive?” [Ryouma]
“Hey…” [Ryouma]
The twelve delinquents were all lying on the ground, unable to stand up.
But they weren’t dead, no, their bodies and minds have merely been driven to exhaustion.
I stopped my attacks right before I was about to hit them, so no wounds have been inflicted, and it’s not as bad as last time.
Therefore, nothing I said earlier was a lie.
“You were able to move a lot more than you thought you could, right? The way your body is right now is your true limit for now. Please be sure to remember that feeling. If you end up in that state while fighting or while you’re outside of town, you can consider yourself dead. Since you can’t move at all, even a normal kid will be able to easily finish you off. You won’t be able to run either if you encounter a wild animal. As such, please be sure to finish off your opponent or flee to a safe place before you reach that state.” [Ryouma]
“Understood…” [Delinquent Adventurers]
Good. If they can still answer, then everything should be A-OK.
This sure takes me back. Back in the days, my dad would kick me or hit me with a wooden sword, but I think he still held back. Well, he did push me until I lost consciousness, though. Compared to that, this kind of training can still be considered soft.
But at this rate we’ll end up interfering with the Security Company’s training in the afternoon.
Because of that I used a healing magic I learned from Mr. Mafral.
“Energy Charge!” [Ryouma]
“Hmm!?” [Delinquent Adventurer]
“How do you feel? Feeling better?” [Ryouma]
“U-Ussu!” [Delinquent Adventurer]
Good, looks like it was a success.
This spell is able to recover stamina, but in my opinion, it’s better to think of it as a spell that converts mana to stamina.
It’s a more advanced variant of the basic healing spell, Heal, that I’ve used countless time.
Just recently, Mr. Mafral told me that healing spells are often used to heal wounds, but they actually have the side-effect of also recovering stamina.
Energy Charge is a spell that specifically sacrifices the ability to seal wounds to specialize in recovering a person’s stamina.
Because of that it’s useless for treating wounds, but it’s an invaluable tool when it comes to recovering the strength of a weakened patient or to prolong a patient’s life. Normal healing spells also don’t have any effect on diseases, but recovering a person’s stamina can help in treating diseases and alleviating symptoms.