Chapter 1261: How To Improve The Dungeon
Chapter 1261: How To Improve The Dungeon
Callisto, the head chef of the Alliance House, poked her head out of the Kitchen.
“Don’t go sending everyone away just yet. We’ve already started making the evening feast, and it’s prepared for everyone.” She warned.
Dinner quickly turned into multiple courses of dessert, which turned into a party in the amphitheatre illusion, which turned into two dozen Myths passed out drunk on stone benches when the sun came up.
Not that you could see the sun inside the compound.
Karl was still up early, as his body had easily cleansed the liquor from his system, and he had a mission.
To get started on the Arena Plinth before they headed out to the Dungeon.
Once he was started, he would have more motivation to finish, and he could hopefully get through it in one day, with minimal delay.
The inner cores were the simplest of parts, as they were just the [Illusionary Domain] spell, along with [Earth Manipulation] to make solid structures, and [Eternal Lightning] to form the barrier to protect the spectators.
Those three things would easily fit on the innermost layer of the plinth.
However, Karl realized just as he was about to start that it wasn’t the best way to do things.
He should put the simplest and easiest to understand spells on the outside, where others would actually see them, and then the detailed spells could be hidden within the layers of stone when the item was completed, and few would question just how much more had gone into the creation of the arena.
Keeping the users and curious minds in the dark about the obscure magic needed for the construct to actually work might devalue the arena in the short term, but make it nearly impossible for others to replicate in the long term, which would make it an exclusive product of the Darklight Host.
Short-term loss for long-term gains.
Unfortunately, that was as far as he managed to make it before the team for the morning’s dungeon arrived.
“Karl, good to see that you’re awake. I think that you’ll like this one. It’s just as short as the Ape Dungeon, But there might be a few familiar faces for you, coming from Drodh.
Our Dungeon is a Wrath Demon Dungeon.
Heavy on the fire damage, and the final boss is a named Elite, a Wrath Demon known as Carnage.
We believe that is actually a species of Wrath Demons, as the appearance is slightly different than any other species we’ve encountered. However, the combat mechanics are simple.
Don’t stand in the fire, and don’t get hacked into tiny little pieces.
That last bit is the hard part.
The Wrath Demons tend to ignore the efforts of the Tanks, and it is possible for them to randomly turn and attack other members.
For that reason, we like to fight from in front of them, as attacking their backs seems to insult them and draw excessive amounts of attention away from the tanks.” The Guild Master, a distinguished looking Dwarf, informed Karl with a smile.
“Rae is going to love this dungeon. How are the enemy numbers?” Karl asked.
“Small, but extremely powerful. Each of the pulls is strong enough to be a boss in its own right, but most are only two or three Demons.” The Dwarf explained.
Karl frowned. “So, the dungeon is small number, high damage. The trick might be another of the ‘take no damage’ sorts. Or, it could be the killing speed. In fact, it might even be just making the Wrath Demons’ God happy and letting one single group member solo the boss.”
The Dwarf glared at Karl. “And in what world is that realistic?”
Behind Karl, Dana laughed. “It’s perfectly reasonable in Karl’s brain. He’s got all the fear of a Chaos Badger and the instinctive need to stab things of a Bloodbath Spider.”
The Guild Master smiled at her. “That explains so many things. You have no idea.”
A Wrath Demon Berserker walked over and patted him on the back.
“The Monster Man might not be wrong. If I thought that I could take the boss, I would totally ask to solo it. If there is an achievement for creating the happiest Dungeon Boss ever, that would definitely do it.” He suggested.
“I can’t believe that we’re actually considering letting the group sit and wait while someone solos the boss.”
“Just the final boss. If the first boss doesn’t trigger anything, we will let him solo the final boss. Then, if it doesn’t give us a hard mode, at the very least we will get to watch a good show.” The Berserker joked.
“Who is our last member?” Karl asked.
“There should be a healer around here somewhere. He might be in the kitchen.”
Karl frowned. “They’re serving breakfast as a buffet, all the food is in here. Or is it a taste of Obsession Demon that he’s after? Because he should be warned that her obsession is cooking, not anything lewd.”
Callisto laughed from the entry to the kitchen. “There is no healer in here. I think he was abducted by the fluff lovers.”
The dwarf looked confused, but Karl knew just where he was.
“I will go get him, it might take gentle force to get him back.” Karl explained.
At the bottom of the second level basement stairs, Karl stopped. Their missing healer was still in the garden, along with Lotus, Ophelia, and the Gargoyles.
He was a Werebear Shaman, and the trio was in deep conversation about the benefits of fur versus feathers, with the Gargoyles as their audience.
The guardian beasts had both, and viewed them equally. But the distinction was an important one to Lotus, who must have found him alone at some point and sucked him into her whirlwind of excited energy.
“Lotus, Ophelia, good morning. Are you almost done with our healer? We were going to go do a dungeon this morning.”
The Werebear waved to Karl.
“We’re almost done. We’ve already finished eating, and we were on the way back when the topic changed.” He explained.
That meant that they had been in either Drodh or the Tiny World, as both portals were in this room. Most likely the Tiny World, unless the Shaman had business in Drodh.
He couldn’t go to either without an escort. The warding spells and Gargoyles would have stopped a stranger from just wandering through.