Summoners: One Golden Term per Level
Chapter 721 - 65: Stabbing Immortal Empowered, Dragon Race Trouble
[Shadow Backstab (Tier Nine of Legend): The first attack launched from the target’s blind spot (behind, shadow, space folding point) increases damage by 5000% and carries an "Armor Piercing" effect (ignores 60% of the target’s defense).
Also allows for a forced short-distance (within ten thousand meters) shadow jump, ignoring conventional space barriers, appearing directly behind the target to execute a backstab (short cooldown time).]
[Space Trace Jump (Tier One of Myth): During one attack action, allows up to eighty-one short-distance (within ten thousand meters) space jumps. Each jump can be used to evade attacks or adjust position, and the spatial cutting force generated by the jump itself will stack on the current attack, causing additional true damage (each jump +20000%).]
[Absolute Breath Domain (Tier One of Myth): Actively activate a miniature domain covering a kilometer radius around oneself. Within the domain: ① One’s own aura, energy fluctuations, and attack precursors are absolutely concealed;
② Enemies’ perception is greatly weakened;
③ While the domain is active, if one’s next attack successfully hits, it will trigger an "Instant Death" effect (effective against targets below Dao Tier Three).]
[Dimension Anchor (Tier Two of Myth): Shoot out a Void Anchor containing the Space Imprisonment Law. Once it hits the target, it forcibly anchors them to their current spatial coordinates, preventing any form of movement (including space teleportation, escape skills, high-speed movement) and reducing their space resistance to zero for 300 seconds. The effect is weakened against targets above Dao Tier Five.]
[Heart Slaughter and Soul Piercing (Tier Two of Myth): The next attack carries dual effects of "Heart Slaughter" and "Soul Piercing." Physical attacks will ignore all non-Dao Tier Five physical defenses, striking at the critical point; energy/law attacks will penetrate the target’s soul defense, directly wreaking havoc on their Divine Soul Origin. With both effects combined, it deals devastating blows to both body and soul.]
[Void Return (Tier Three of Myth): After killing a target, absorb a portion of the dissipated pure energy (Life Essence, Mana, Divine Soul Fragments) instantly, converting it into a temporary boost for oneself. Can also instantly escape into a self-created miniature dimensional crevice, evading all attacks and probes, and quickly recovering status within the crevice.]
[All Things Kill (Tier Three of Myth): Enter the "All Things Kill" state (high consumption, short duration).
In this state: ① Increase attack speed and movement speed to the limit; ② All attacks possess "Weakness Insight" effect, automatically targeting the most defenseless point of the target;
③ Attacks carry the power of "All Things Annihilation," when causing damage to a target, has a chance to directly dissolve one non-core law or ability (effect depends on the difference in law strength between both parties).]
[Eternal Silence’s Thorn (Tier Four of Myth): Condense a lifetime of murderous intent and Space Annihilation Law at a single point, launching an ultimate assassination surpassing spatial and temporal boundaries.
For this attack: ① It is guaranteed to hit (ignores distance, space barriers, causal interference);
② Upon impact, it detonates all energy nodes and law structures within the target’s body, causing massive true damage based on the target’s total energy and law strength;
③ Carries an "Eternal Silence" effect, severely erasing traces of existence of the target killed by this move, making it difficult to resurrect or trace causality (effect is weakened against targets of Dao Tier Five and above).]
[Dimension Wanderer (Tier Three of Myth): Greatly enhances space affinity. Can freely walk through spatial layers, void currents, dimensional ruptures, and other unstable spaces as if on flat ground. Movement speed in the void increases to an astonishing degree, and consumption is greatly reduced. Immune to most space imprisonment, banishment, and tearing effects.]
[Void Tribulation Shadow (Tier Four of Myth): Ultimate space concealment and burst technique. Can transform into a "Void Tribulation Shadow,"
In this state: ① Fully integrates into the Space Law itself, undetectable by those not mastering the Path of Space to the Dao level;
② Ignore all non-Dao level space locks and perform long-distance traversal;
③ The first attack launched from the "Void Tribulation Shadow" state will invoke the power of Space Origin Tribulation, increasing damage to 500000% of the base value, and carrying a "Space Shattering" effect (greatly disrupts the target’s surrounding space structure, creating a persistent damage field).]
Ten entries, like ten daggers refined to the extreme, glinting with deadly cold light and the mystery of space, merged one by one into the body of Stabbing Immortal.
Her originally cold and solitary aura suddenly became more restrained, as if she were a ghost walking in the rift between reality and void.
The shadows flowing on her body seemed to have gained life, producing a subtle resonance with the surrounding space.
The "Immortal Slaying Sword" of Dao Tier One forged by Chi You in her hand, its blade exuding a chilling gleam that seemed to cut through sight, causing one’s Divine Soul to ache just upon glancing at it.
The drastic changes brought by the fusion of the entries made Stabbing Immortal’s aura soar, with her Quality leaping from Dao Tier One all the way to the peak of Dao Tier Three.
Her understanding of space reached an unprecedented height.
The enhanced Stabbing Immortal, Little Pu, and Saintess headed to the Void Battlefield. Not long after, numerous reports came from the Void Battlefield, saying that three Fearsome God of Slaughters had appeared, constantly slaying Void Creatures.
Many True Immortal level Void Creatures met their end at their hands.
Stabbing Immortal used her newly acquired abilities of "Void Tribulation Shadow" and "Dimension Wanderer" to become an almost undetectable space ghost, easily penetrating the defenses of Void Creatures, locking onto and precisely assassinating several True Immortal level Void Lords.
Her "Eternal Silence’s Thorn" completely erased traces of the target’s existence, causing chaos and panic within the Void ranks.
Little Pu used the power of the "Lord of Nine Realms" to lay down the "Nine Nether Domain" chains, collaborating with the space barriers formed by "Void Resonance" to segment and imprison large groups of Void Creatures.
The Saintess unleashed "Burning World Red Lotus" and "Nine Heavens Divine Punishment: Thunder Strike," the devastating power spreading within the chain-locked area, efficiently reaping the isolated enemies.
The terrible efficiency of the trio quickly spread across the Void Battlefield, and they were dubbed "Void Cleaners" by the Dao Realm side.
Their actions attracted the attention of stronger Void beings, and a Void Profound Immortal "Master of Time Traces" who mastered part of the Time Law began to track them.
Meanwhile, Shen Fei continued to stay in the Human Emperor Palace, occasionally attending gatherings that Ji Yanling previously took him to, trading for desired items and information.
Compared to the auctions held outside, these gatherings of such level could better provide what he wanted. Meanwhile, Chi You and the others were slaughtering in the Abyss and Void Battlefield.
Thus, there was no need to worry about a lack of materials.
Upon receiving news that Profound Immortal was pursuing Saintess and the others, he frowned slightly, needing to bestow Little Pu with entries.
Little Pu also did not have entries after level 90, and most of her Void Abilities were self-taught.
At this moment.
The Dragon Maiden sent a message to Shen Fei, saying the faction belonging to Ao Qing from the Dragon Race still had doubts about Ao Qing’s downfall and had now gone to investigate the Ancient Abyss.
She was among them.
"East Sea Dragon Race..."
Shen Fei frowned slightly.
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