Summoners: One Golden Term per Level

Chapter 718 - 62: Three Years, Dragon Maiden’s Traits

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In the blink of an eye.

Three years have passed, and the situation in Gouchen Heaven has undergone significant changes.

During these three years, the Taihuang lineage within the Human Emperor Palace, originally at the Golden Immortal level, finally broke through to Taiyi, making the Human Emperor Palace one Dao lineage with two Taiyi.

Moreover, after the breakthrough, numerous Taiyi besieged Huang Jun, the Lord of the Abyss from the Eight Great Abysses in Gouchen Heaven. Although they didn’t completely kill him, they forced him to flee severely wounded.

Shen Fei contributed to this, as last time Shen Fei besieged Huang Jun’s clone.

This angered Huang Jun’s true body, who locked onto Chi You’s aura and unleashed the Abyssal Will to launch a desperate assault on the frontline of the Eight Great Abysses in Gouchen Heaven, aiming directly at Chi You and his commanded cities.

But Gouchen Heaven was already prepared, and the attack from the Eight Great Abysses instead caused them heavy losses. Although Abyssal Creatures are born quickly, this near-destructive slaughter.

The Blood Abyss among the Eight Great Abysses was also completely cleared.

Shen Fei also summoned his Summoned Beasts to besiege two Profound Immortals from the Abyss, one of the harvested powers given to the Saintess, enhancing her bloodline directly to [Dao Tier Five].

One was given to True Martial, also raising him to [Dao Tier Five].

Additionally, Shen Fei activated the Summoning Spirit for all Summoned Beasts’ attributes before Level 90, and found an opportunity to reclaim the Moon Phase Fragment as mentioned by Artemis.

It was merely on one True Immortal, so finding a chance to slay it with the Saintess’s strength wasn’t too difficult.

Meanwhile.

During this time, Shen Fei also reactivated his Talent, directly bestowing ten attributes upon the Dragon Maiden, intending for her to take control of the East Sea Dragon Race.

[Void Dragon Vein (Tier Nine of Legend): Strengthen spatial origin. Passively enhances spatial ability’s intensity and scope, making it easier to perceive, anchor, and traverse through Dao Realm and Void crevices, Abyssal fissures, and other unstable spaces. Lays the foundation for subsequent Spatial Ability fusion.]

[Reversed Scale Life Lock (Tier Two of Myth): Converts ’Luck’ into a defensive trump card. When receiving fatal attacks that threaten the origin, consumes accumulated ’Fortune’ to form a ’Reversed Scale Shield,’ forcibly nullifying the damage. The more fortune consumed, the higher the shield’s strength. Allows sacrificing large amounts of fortune to impose a one-time ’Life Lock’ on a designated target, blocking a fatal attack.]

[Deceiving Heaven and Sea (Tier Two of Myth): Enhances disguise and stealth abilities. Significantly improves resistance against reconnaissance, prophecy, and causal tracing Divine Techniques, and perfectly integrates personal aura into the environment. By consuming fortune, one can completely disguise as any Dragon Race bloodline for a short time, undetected by non-[Dao] level beings or special targeted reconnaissance. Core ability for East Sea Dragon Race line.]

[All Realms Travel (Tier One of Myth): Allows for long-distance space traversal, greatly reducing the cooldown and consumption of long-distance space travel. Can open a stable ’Travel Passage,’ permitting oneself and a small number of ally units to conduct multiple, precise long-distance cross-space jumps in a short time.]

[Fortune and Misfortune are Interdependent (Tier One of Myth): ① Can temporarily transfer or share the probability of certain ’hazardous events’ to designated enemies through the Luck Law, depending on the strength differential between parties for success rate and sharing ratio.

② Selects an area or target to forcibly trigger accumulated ’Misfortune,’ causing chaos and backlash damage based on its own causal karma.]

[Void Gaze (Tier One of Myth): Grants top-tier reconnaissance and insight abilities. Dispels Illusion Skills, disguise, space folding below [Dao] level; can clearly perceive energy flows, law fluctuations, and emotional intentions within sight.

Consumes fortune or mana for ultra-long-distance, cross-space, or even partial causal line ’insight,’ obtaining key information at the risk of backlash or detection.]

[Dragon of the End (Tier One of Myth): A DragonRace born in doom, mastering the power of ’doom,’ any dragon abilities will be appended with ’doom’ effects, reducing any laws by 60%, and ’Doom Flame of the Dragon’ enhances damage to any DragonRace by 20000%]

[Ten Thousand Dragons Return to the Sect (Tier Two of Myth): Enhances command and suppression power of DragonRace. Exerts a superior bloodline suppression over all DragonRace, weakening their combat power and resistance; has certain deterrence on non-DragonRace scale armor class, water element, wind element creatures.

Can stimulate the majesty of the Ying Dragon Master, attempting to forcibly recruit or command Dragon creatures within sensory range or through DragonRace bloodline sensing (success rate, quantity, duration influenced by both parties’ strength and willpower).]

[Cosmic Star Track (Tier Three of Myth): Can pre-set invisible ’Star Track Nodes’ in the combat area or specific space. Instantly connects all nodes, forming ’Star Track Domain.’ Within the domain: ① oneself and allies can ignore obstructions to instantly teleport between nodes; ② can forcibly distort, deflect, or lock enemy’s attack and movement trajectories (massive consumption); ③ briefly disrupt fortune perception of targets within the domain (increase their error, backlash probability).]

[Celestial Destiny Dragon Master (Tier Four of Myth): Sublimates ’Heaven and Earth’s Choice’ and ’Dragon God’ status. Enhances Fortune effects to ’small probability event definite, large probability event ultimate.’

During DragonRace environment or commanding DragonRace battles, greatly amplifies all attributes. Activates ’Celestial Destiny Dragon Master’ status, consumes essence blood and fortune.

In this status: ① Fortune envelops all allies within range, greatly enhancing their luck checks, skill success rate, critical rate, dodge rate, etc.;

② Commands to DragonRace units nearly absolute effectiveness ([Dao] level DragonRace can resist); ③ Can briefly invoke the power of Dao Realm Dragon Vein to empower oneself or allies, causing destructive strikes or indestructible defense.]

[True Blood of Tai Xu Yinglong] + [Void Dragon Vein] + [Ten Thousand Dragons Return to the Sect] + [Cosmic Star Track] + [Celestial Destiny Dragon Master] = [Primordial Ancestor Dragon·Illusion (Dao Tier Two)]

[Primordial Ancestor Dragon·Illusion (Dao Tier Two): Can summon a wisp of the Primordial Ancestor Dragon’s Dao illusion to descend. The illusion possesses some Ancestor Dragon powers: ① suppresses ten thousand dragons, all DragonRace units severely suppressed or unable to resist in its presence; ② shatters space, ignores most space locks, conducting cross-realm strikes or transfers; ③ temporarily enhances all of Dragon Maiden’s abilities to near [Dao Tier Five].]

These ten attributes are almost all enhancing DragonRace bloodline, and later the Dragon Maiden’s bloodline was raised to [Dao Tier Two].

This has already ranked first among many Dragon Sons.

Within three years, due to hunting True Immortals and Profound Immortals, Shen Fei’s level has already surpassed Level 182, and his title has spread completely within the Five Heavens.

After all, within Gouchen Heaven’s Abyss, almost every moment there is a presence of Shen Fei’s Summoned Beast, and during this period Shen Fei also found the place for Stabbing Immortal and others where they can enhance their Grotto Heaven.

Now, it’s only Shennong and Stabbing Immortal who haven’t reached the level to enhance to Profound Immortal, while everyone else’s Grotto Heaven can already bear Profound Immortals.

This enhancement of the Grotto Heaven feeds back into Shen Fei’s ’Divine Court,’ and Feng Yi directly stated that Shen Fei’s current Divine Court can even directly suppress Profound Immortals.

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