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Chapter 56: Chapter56-Five Levels in a Row!

SS-Rank!

This was the first piece of equipment John had obtained that surpassed S-Rank.

A fifty-percent Critical Rate.

Combined with one hundred and fifty percent additional Critical Damage.

In terms of ranged physical damage alone, it already far exceeded ordinary weapons of the same level.

John placed the Darkstar Longbow into his quick-swap weapon slot.

Voidwalker had no class restrictions.

Whenever he needed close combat or spellcasting, he could use the Void Staff.

Whenever he needed long-range Physical Attack, he could switch to the Darkstar Longbow.

It perfectly filled the gap in his ranged physical combat abilities.

The other two pieces of equipment were equally impressive.

[Nightstrider Boots]

[Rank: S.]

[Agility +160.]

[Movement Speed +25%.]

[The effects of movement-speed reductions are decreased by 50%.]

[Silent Fang]

[Rank: S.]

[Physical Attack +720.]

[Agility +100.]

[When attacking a target from behind, final damage is increased by 80%.]

The Nightstrider Boots directly replaced his previous low-level footwear.

Silent Fang was placed into another quick-swap weapon slot.

John then learned both bow skills dropped by Selena.

[Meteor Arrow Rain]

[Rank: S.]

[Effect: Continuously fires large numbers of arrows into a designated area, dealing multiple instances of physical damage to enemies within range.]

[Maximum Area: 50-meter radius.]

[Base Cooldown: 60 seconds.]

[Skyfall Snipe]

[Rank: A.]

[Effect: After a brief aiming period, fires a precision shot at an extremely distant target.]

[Range: 3,000 meters.]

[Damage increases with distance, up to a maximum increase of 300%.]

A large-area arrowstorm.

An ultra-long-range single-target attack.

Combined with the Darkstar Longbow, John now possessed a complete ranged physical damage system.

The only problem was that he had rarely used bows before.

Skills could assist him in locking onto targets.

However, the accuracy of his ordinary shots would still require practice.

John then took out the rainbow-colored card.

[Pet Evolution Card]

[Rank: SSS.]

[Type: Single-Use Consumable Item.]

[Effect: Permanently increases the rank of a designated pet or pet egg by one tier.]

[Maximum Evolution Rank: God-Rank.]

God-Rank!

The sole rank above SSS.

The Thorn Sprite Egg currently being incubated was only S-Rank.

By using the Pet Evolution Card, John could immediately raise it to SS-Rank.

However, the pet had not yet hatched.

Its specific talents and growth path remained unknown.

John stored the card away for the time being. He intended to wait until the Thorn Sprite was born before deciding whether to use it.

The next special item gave him new ideas regarding the future main storyline.

[Dark Realm Pass]

[Type: Special Cross-Realm Item.]

[Effect: Allows the holder to freely pass through any activated Dark Realm teleportation formation.]

[While carrying this pass, the holder will not be rejected by the Dark Realm’s ordinary spatial laws.]

[Notice: Certain high-ranking regions of the Dark Realm still require additional authorization.]

The Human Realm lacked the means to launch a large-scale counterattack against the Dark Realm.

Yet John now possessed a pass that allowed him to freely use Dark Realm teleportation formations.

Once he became strong enough, he could enter the Dark Realm alone.

The final item was the mount egg from the world-first kill reward.

[Unknown Mount Egg]

[Rank: SS.]

[Current Status: Unidentified.]

[Identification Requirement: Player must reach Lv30.]

[Possible Species: Random.]

After gaining three more levels, he would find out exactly what was inside.

John temporarily stored it inside the Void Arsenal.

He then opened the muted level-up records.

From Lv23 to Lv27, he had obtained a total of five SSS-Rank Affixes.

[Projectile Split]

[Type: Weapon-Exclusive Affix.]

[Effect: When using this weapon to release a projectile skill, one additional identical projectile is generated.]

[The additional projectile inherits 100% of the original skill’s damage and all additional effects.]

Simple.

Direct.

Double the damage.

Fire Serpent would now summon two fire serpents simultaneously.

Void Spear would also launch two spears at once.

His single-target skills had instantly gained area-attack potential.

[Full-Health Hunt]

[Type: Weapon-Exclusive Affix.]

[Effect: When attacking a target whose current HP is above 90%, final damage dealt is increased by 100%.]

The more HP an enemy had, the more terrifying John’s opening strike would become.

Combined with [Coldblooded Strike] and [Apocalypse Execution], every stage of an enemy’s HP—from full health to death—now had a corresponding damage boost.

[Sanctuary of Defense]

[Type: Weapon-Exclusive Affix.]

[Effect: When using a defensive skill or triggering a defensive effect, generates a movable defensive domain centered on the wielder.]

[Domain Area: 5 meters × 5 meters.]

[Domain Effect 1: Allied units within the domain recover HP equal to 50% of the wielder’s Spell Power every second.]

[Domain Effect 2: A protective barrier forms along the edge of the domain, blocking all projectile attacks entering from outside.]

[Duration: 10 seconds.]

This Affix was a perfect match for [Impact Guard].

Whenever John received an attack after its ten-second interval, [Impact Guard] would generate a shield based on both defenses.

The instant the shield appeared, it would also trigger [Sanctuary of Defense].

The domain’s duration was also ten seconds.

As long as the battle continued, the defensive domain could practically remain active permanently.

Continuous healing.

Projectile protection.

It could even protect nearby allies.

Without hesitation, John embedded all three Affixes into the Void Staff.

[The Void Staff has obtained the SSS-Rank Affix: Projectile Split!]

[The Void Staff has obtained the SSS-Rank Affix: Full-Health Hunt!]

[The Void Staff has obtained the SSS-Rank Affix: Sanctuary of Defense!]

The remaining two Affixes were both bow enhancements.

[Extreme Range Archery]

[Type: Bow-Exclusive Affix.]

[Effect: Increases the range of ordinary bow attacks and bow skills by 200%.]

[Endless Arrows]

[Type: Bow-Exclusive Affix.]

[Effect: When attacking with a bow, automatically condenses energy arrows and no longer consumes physical ammunition.]

John embedded both Affixes into the Darkstar Longbow.

[The Darkstar Longbow has obtained the SSS-Rank Affix: Extreme Range Archery!]

[The Darkstar Longbow has obtained the SSS-Rank Affix: Endless Arrows!]

Skyfall Snipe originally had a range of three thousand meters.

After being enhanced by Extreme Range Archery, its attack range would increase to nine thousand meters.

He could potentially strike a target from nearly ten kilometers away with a single arrow.

No longer consuming arrows also completely solved the ammunition problem.

As long as John had enough stamina, the Darkstar Longbow could fire continuously like a machine gun.

John then invested all the Free Attribute Points gained from leveling up and the world-first kill into Strength.

[Strength +80!]

[Voidwalker Trait triggered!]

[Constitution, Agility, and Wisdom have each increased by 80!]

[Current Core Attributes: 1,230!]

Finally, a new title appeared on his panel.

[First Legionbreaker Slayer]

[Type: Special Achievement Title.]

[Effect: Increases the base drop rate of all equipment, skill books, items, and materials by 100%.]

[Description: This effect doubles the original drop rate.]

[This title takes permanent effect once obtained and does not need to be equipped.]

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