Monsters Are Coming
Chapter 1771 - 453: Legend Crowned, Post-Match Revelry
Chapter 1771: Chapter 453: Legend Crowned, Post-Match Revelry
The final match at the Peak of the Stars continues.
Players within the game are engaging in intense discussions on forums and live streams.
Outside the game, the enthusiasm for viewing is equally fervent.
The major media commentary seats responsible for providing professional interpretations of this feast have invited the veteran Strategy Party and Research Party players from the forums, or even "cloud scholars" who, despite not having player qualifications, are well-versed in "Monster World".
These cloud commentators may not personally feel the power of Life Souls surging within, but they have already thoroughly researched the strengths and weaknesses of various Life Soul traits, as well as the tactical styles of major guilds, through the massive data available on the official forums and from players’ shared combat videos.
Relying on theoretical knowledge, they analyze the deep implications behind each decision on the battlefield for all viewers.
"The Divine King’s strategy of advancing by retreating is truly seasoned; he has accurately identified the critical weaknesses in the battle formation mode, specifically the shortcomings in energy consumption. The Drunken Legion now holds the equivalent of an unparalleled Divine Sword, with each swing consuming their life force, and the Divine Hall Guild’s advantage is becoming apparent."
"Vosni Butterfly is now in a dilemma; maintaining the battle formation results in an energy efficiency far inferior to the Divine Hall, but disbanding the formation means facing the suffocating micro-command of the Divine King anew. Let’s see if there will be any remarkable developments next."
"I believe the Drunken Guild certainly has a hidden trump card; Vosni Butterfly must’ve considered the severe consumption issue of initiating the battle formation, and since they’ve chosen this path, they surely have a hidden plan for a comeback."
"Notice the formation changes of the Divine Hall Army. It seems defensive, but every combat player is quietly changing positions, already prepared to initiate the battle formation; if the situation doesn’t look good, they can quickly deploy the formation to respond."
"The Divine King uses the defensive mode to counter the frenetic output of the battle array system, clearly showing the superiority in this contest of command artistry!"
...
The peak battle on the field continues.
The fifteen Battle Array Dharma Aspects of the Drunken Guild are custom-tailored according to the characteristics of each subgroup, possessing distinctly different battle array attributes.
Upon creation, the fifteen War Giant Gods, each with independent will, launch a coordinated strike against the Divine Hall Guild’s defenses.
The Golden Wing Dharma transforms into a golden lightning bolt, with Extreme Speed as its core attribute, enabling it to tear through space with speed, constantly slicing through the Divine Hall’s Qi Blood Barrier, splashing brilliant rain.
The Xuanming Dharma is like a vast tide, raising its hand to invoke the Water Element.
In the blink of an eye, it generates a vast ocean, as if the Sea God has descended, controlling the giant waves relentlessly pounding the defenses, attempting to create a breach.
The Nine Heavens Dharma employs the Thunderbolt Attribute as its core structure, generating thunder clouds that cover the battlefield upon creation, with countless Divine Thunders like spears of judgment, launching a destructive strike on the region where the Divine Hall Magic System group is located.
The Rock Dharma stands at the forefront, with an earthy yellow glow stable as the Ancient Divine Mountain, using the Life Connection Attribute to withstand the most intense impacts for other battle formations.
Fiery Flames, ice, tornadoes, poison... various distinct battle array attributes activate here, with clear division of duties among them, resembling fifteen unparalleled martial artists, from different angles, using different martial arts, collaboratively launching a fierce attack on the same target.
Vowing to break through the Divine Hall’s defenses, which seem as solid as gold and iron.
The battlefield has become the focal point for the confrontation between two streams of thought.
"Rock coordinate point activate Taunt, Nine Heavens full force attack coordinate point...," Vosni Butterfly commands like a storm.
The fifteen Dharma Aspects respond promptly.
The Rock Dharma synchronizes in moving forward, resolutely bearing a round of counterattack from the Divine Hall’s Damage Absorption Team.
The Nine Heavens Dharma gathers thunder light, accurately striking the brief weakness exposed during the Divine Hall’s formation transition.
The Divine King’s response is even faster; he glances at the charged values of the Damage Absorption Team 2 via plugin and promptly issues an order:
"2 Team, release charged power; Damage Absorption Teams 1 and 3, coordinate point to avoid thunder strike; Magic System Ice Mist Breath coordinate point, prepare to counter Xuanming."
The Divine Hall warriors, upon hearing the command, evade at the instant the thunder strikes, then counter by releasing accumulated charged energy from previous battles, shaking the Golden Wing Dharma back with the ensuing ferocious offensive. The rear Magic Group follows closely, releasing Ice Mist Breath to accurately freeze the giant waves raised by the Xuanming Dharma.
"Beautiful!" Watching the Divine King’s defense, Vosni Butterfly couldn’t help but applaud before quickly issuing new orders:
"Coordinate point: Tornado Fiery Flames combo attack, cover the left side with ice and poison mist to limit movement."
The tornado envelops fiery flames to form a vortex, while the interwoven ice and poison mist create a zone of death.
Two lethal moves attempt to block all retreat spaces for the Divine Hall.
The Divine King’s commands also change following the Drunken Group’s strategy shift.
With the new orders, the front-row damage absorbers of the Divine Hall Battle Group simultaneously roar with anger, linking their Qi Blood into a light screen, forcibly withstanding the tornado’s impact.
The purification light released by the support group sweeps through, instantly dissipating the poison mist.
Simultaneously, the Magic Group concentrates destructive torrents in their hands, directly targeting the two Dharma Aspects that just completed the combo attack.
Attack and defense switch over ten times within breaths, each move precise and ruthless, fraught with peril.
Though the Divine King and Vosni Butterfly cannot achieve the ultimate micro-control of the Star Network, they are steadily striving toward it aided by Brain Overclocking.
In their minds, the battlefield is divided into countless micro-battlefields, engaging in extreme gambits within each locale.
The spectators gradually struggle to keep up with this pace.
They can only see the constant collision, separation, and re-collision between the fifteen Dharma Aspects and the Divine Hall Army, which tears the battlefield apart into fragments.
The players are at least able to visually follow along completely, understanding clearly what transpires during combat under the macro free view.
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