Genius’s Godlike Game Broadcast
Chapter 340 ·The Sea Calls Me (2)?
The 󠄂󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄂󠄂󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄀󠄁󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄁󠄁󠄀󠄁󠄁󠄀󠄁󠄀󠄀󠄁󠄀󠄀󠄀󠄁󠄁󠄁󠄀󠄀󠄁󠄁󠄁󠄁󠄁󠄁󠄀󠄀󠄀󠄀󠄁󠄀󠄂Sea Calls Me (2)
Early afternoon, team Perfect meeting.
Even though it was a regular rest day following a temporary break, everyone had gathered.
"As discussed in the chat, let's wrap up Metal Punch here and brainstorm our next content."
Everyone agreed that rather than continuing with Metal Punch, it was better to try other games.
Above all, the decisive factor was that Lee Gyeongbok was no longer interested.
"My original plan was to go through the recommendation board again, but we received an unusual proposal yesterday. Let's look at that first and then move forward."
Park Juho responded, bringing up the email inbox as a hologram.
"This is a direct advertising proposal from Log Games, a Japanese game company. I've already completed reviewing the content with Daehan."
"Yup! Both the original and translated versions had no issues!"
The email included the original Japanese and its Korean translation side by side. Park Juho had asked Jo Daehan to check for any translation errors.
"It's unusual because it's not just a typical game ad. Maybe because they're a subsidiary of NEVER JAPAN, they also proposed launching an emote."
While the others read through the email, he gave a brief summary.
Lee Gyeongbok recalled past memories.
"Oh, isn't this the proposal we got last time? It got delayed because the emote photographer didn't respond, right? Did they decide?"
"Yeah, back then the photographer couldn't come to a decision. This is... It's quicker to see it directly than explain."
Park Juho, instead of explaining, opened another email. It was a correspondence with the photographer who drew the emotes.
[Thank you so much!]
[Hello, manager!
I've checked the details you sent.
I never imagined my emotes would be considered for sale.
Even when my fan-drawn emotes were adopted as official ones, it didn't feel real...
But as happy as I am, I'm even more worried. As I said during the last emote contract, I'm not a professional artist—drawing is just a hobby for me.
I feel fairly confident showing my work to Purple viewers, but selling it as Logline stickers feels different.
I might cause trouble for Purple because of my lacking art skills...
I'm sorry, but I'd appreciate more time to think about it.]
It was comfortable to show work to fellow viewers, but launching emotes was another matter.
"Well, logline stickers are something you pay for, after all."
Choi Byeonghun nodded in understanding.
Currently, the emotes used on Try are a "benefit" given alongside subscriptions, while messenger emotes are "products" that users purchase directly.
That meant more attention to quality, and if expectations weren't met, it could affect not just the photographer but Lee Gyeongbok's reputation as well.
"The photographer said they weren't confident, so there was no rush. It wasn't urgent either, so I simply told them to take their time thinking it over."
Park Juho soon smiled gently.
"But the photographer replied again yesterday."
He scrolled to show the most recent email.
[Is the opportunity still available?]
[Hello, manager!
First, congratulations to Purple for winning the tournament and being selected as MVP!
The final showdown between Shoulder and Purple was truly amazing. I was lucky enough to get an on-site attendance opportunity and saw it right before my eyes.
If possible, I wish I could erase my memory and experience it again—it was that great.
...
Oops, this is getting a bit long;;
Anyway, that match made me feel a lot.
How much effort did you both put into that showdown? Have I ever given my all like Shoulder or Purple?
When I think about it, I've always chosen a safe, average path.
Suddenly, I thought:
Compared to the Full Burst, that final match where you give everything, maybe the proposal you gave me earlier isn't so difficult after all.
So, I'll try to summon my courage.
If the offer's still valid, I'd like to take the challenge.
Of course, I'll remaster my drawings so Purple isn't let down, and I'll keep revising them until Logline is satisfied.
Please feel free to reach out anytime!]
The first ones to react to the email were two people.
"Man, I really relate to this. It truly hit home!"
"Anyone who attended the match on-site would feel it—your whole body just trembled, something boiling up inside...!"
It was Madman and Jo Daehan, who had watched the showdown first-hand at the stadium. Park Juho looked at Lee Gyeongbok with a laugh at their agreement.
"The photographer changed their mind just as the additional proposal came in."
Lee Gyeongbok scratched his head awkwardly.
"I mean, I just enjoyed the tournament but they really saw it in such a positive light..."
It wasn't to move people that Lee Gyeongbok had entered the tournament. Embarrassed, he changed the subject.
"Ahem, but why did the proposal come directly from Japan? Isn't NEVER's headquarters in Korea?"
"That's because the developer and distributor are different."
Choi Byeonghun shook his hand as he replied.
"Log Games is the developer, and NEVER JAPAN handles distribution. NEVER Korea provides customer service for Korean users."
"That's right. NEVER Korea handles things like translation and localization."
With Park Juho's agreement, Lee Gyeongbok understood the situation.
"Hmm, all good, but it'd be odd to play a game just for an emote release, right? The game itself needs to be fun..."
He scratched his head, glancing at his team members.
"A game called Age of Oceans, I've never heard of it. Is it a game viewers would know?"
"Oh, you don't need to worry about that. The series has been around since the console market days."
This time, Jo Daehan answered.
"In Japan everyone's heard of it, and there's a strong fan base in Korea too. It's quite unmatched among games set at sea!"
"Really?"
"Yes, but... with the arrival of virtual reality, its popularity declined somewhat."
"Huh? Why? Like Metal Punch, did VR make the difficulty spike?"
It's common for a popular console game to be re-evaluated when made into VR.
Metal Punch was such a case.
"Oh, I remember too. When it launched, it got quite a bit of attention. Most streamers gave it a shot."
Choi Byeonghun rolled his eyes as he clapped his hands lightly.
"It wasn't the difficulty. The reviews were good, the fans loved it too. Early on, at least..."
"So what was the issue?"
"When it switched to virtual reality, the developer missed something. The core—navigation—became way too boring."
He shook his head as he recalled the time.
"On console, you'd just control it with keyboard and mouse, it'd move on its own. But in VR, you're really on the ship, and there was nothing to do onboard."
"Yeah, that was the problem. Changing keys based on wind direction, fishing—for the first few times it was fun, but if you kept doing it, it got tedious."
A lot of people like riding ships. But not many can enjoy the experience for hours on end.
"I looked into it too. Later, they drastically reduced the sailing time with updates, but there were limits. To fundamentally fix it, they'd have to halt service."
Log Games released several updates to make up for this misstep, but couldn't change the game's core framework.
In the end, they had to find a new breakthrough.
"That's why they decided to support cross-platform."
"Ah, yeah. I was curious too. Can you really play a Capsule game on mobile? It's not like they made a separate version like GunG Showdown."
The answer came from Madman, who had been quietly listening.
"I looked into it because I was curious too. Check this out."
She projected a hologram in the center, showing miniaturized ships and terrain.
"As you can see, navigation can be set by touch and the required time appears? Even naval battles and trading are all streamlined for touch controls."
"Of course, capsule Play and mobile play are different. The time indication is there because the sailing speed is limited in the mobile version. Battles are decided by probability, not real-time control."
With Park Juho's added explanation, Lee Gyeongbok understood the gameplay mechanics.
"So Capsule is for core users, and mobile is for casual users."
"That's right. If you play on mobile, you can just issue commands here and there while at work."
It was a difference in efficiency and convenience.
Lee Gyeongbok nodded.
"So it's a matter of player choice, not discrimination. That's good."
"The game itself isn't bad. Plus—launching emotes is a huge merit."
With Choi Byeonghun's comment, everyone focused.
"Honestly, the emote market has a high barrier to entry, and promoting them is hell. You all use emotes, so you must know."
He spoke as he opened the emote store.
"See? The number of emotes on sale is in the thousands. Even if you launch one, most people won't even realize it."
This wasn't just about Logline; the emote market was already saturated.
"It's hard just to let people know these emotes exist, so this proposal is a pretty good opportunity."
"True. Those participating in the promotion will get time-limited emotes."
With Park Juho's agreement, Choi Byeonghun sounded even more assured.
"Exactly! For a new release, this is a perfect opportunity."
"And there's another good point. Emotes also have their own fandom. You all know popular emotes have series, right?"
"Yes, yes! That's another plus. If the feedback is good, this isn't a one-off sale—the next series will follow. Get it right the first time and it's a steady stream of income!"
Jo Daehan, eyes wide, jumped in at their words.
"With CEO's recognition, it's more than enough! And if it becomes big in Japan, we can sell goods too. The goods market is huge there!"
"That's true. The market's so active that quality is pretty much guaranteed. We could even bring them back to Korea for domestic fans! I often go for international shipping to get parts."
Everyone was in a buoyant mood.
Lee Gyeongbok smiled naturally at their excitement.
"Seems everyone thinks this proposal's good."
Ultimately, the decision-maker was Lee Gyeongbok himself.
"I agree. I have a good feeling about it."
There was no sense of foreboding.
Lee Gyeongbok looked at Park Juho.
"Set up a meeting. We can ask about the details directly."
"Got it."
Park Juho answered crisply and turned.
"Daehan, please get ready."
Since it was a direct contract with a Japanese developer, it was time for the global communications officer to step in.
"Of course! Leave it to me!"
Jo Daehan couldn't hide his enthusiasm.
* * *
Late afternoon.
Lee Gyeongbok, Park Juho, and Jo Daehan joined the online meeting.
When they entered the virtual studio for business, the other side was already there waiting.
They also had three people.
"Hello, I'm from NEVER, in charge of interpreting..."
"I'm Log Games' marketing team leader..."
"I'm with the NEVER JAPAN Logline team..."
Each was a representative dispatched by the developer, distributor, and Korean headquarters.
After brief introductions, their side smiled brightly.
"First, thank you for responding so quickly. Honestly, we didn't expect to meet so soon."
"That's right. We thought you'd have a lot of offers from other game companies, so we're truly grateful you scheduled ours first."
At the interpreter's words, Jo Daehan gave a slight nod. If there was any misinterpretation, he was ready to step in.
Lee Gyeongbok replied with a smile.
"Not at all. Your proposal is just that attractive. I hope this meeting wraps up well."
"Iie, sore wa..."
When the other side tried to interpret his words, Lee Gyeongbok raised his hand to stop them.
"Our team member will handle interpreting for us."
Jo Daehan cleared his throat briefly and interpreted the content. The other side's eyes widened.
"Wow, your Japanese is excellent."
"I'm sorry, I was bracing myself to hear English. Your skills are so clean, I'd believe you were born in Japan."
Jo Daehan's lips twitched slightly at the praise.
'Poker face, poker face.'
He was pleased, but since this was business, he suppressed his emotions. After all, this meeting was really about Lee Gyeongbok.
"Actually, I'm relieved. Now there's no chance Purple will misunderstand because of a language gap."
"That's correct. You won't regret choosing us."
With confident smiles, they brought up the proposal. It was two pages, one in Korean and one in Japanese.
Park Juho scanned the Korean proposal, while Jo Daehan read the Japanese one.
"We're offering an advertising fee of 5 million yen, plus approval for emote sales and promotional use."
Five million yen, about 50 million won—a significant amount.
"We'd also appreciate it if you'd consider the expected emote revenue after the ad ends."
"In addition, we'll provide special accounts for the promotion so you won't have any inconvenience. You'll have plenty of resources and easy gacha. All you need to do is enjoy the game."
The representatives confidently presented their conditions. They were more than generous—anyone would accept them with pleasure.
But something felt off.
"Hmm..."
Lee Gyeongbok's face didn't look satisfied. The reps glanced at each other uneasily.
Was there a problem?
"Done checking the proposal."
"So have I. It's all as explained."
The two finished their reviews. Then Lee Gyeongbok turned to Jo Daehan.
"Please interpret what I say, exactly as I say it."
"Yes, understood."
This was said for Jo Daehan, but in truth it wasn't necessary. Jo Daehan would never distort his words.
'Make sure they hear this clearly.'
Park Juho understood Lee Gyeongbok's intention. The representatives tensed up as their interpreter relayed the message.
"Thank you for your consideration. But with Age of Oceans—does your game focus on that kind of fun? Is it only enjoyable with plenty of resources and easy gacha?"
At Lee Gyeongbok's follow-up, the reps' eyes widened.
"I'm not saying whether the game is good or bad. It's not my place, nor is this the right occasion. I'm just asking honestly to understand your game better."
Lee Gyeongbok smiled calmly.
"There's hardly a mobile game these days without gacha, right? I know the thrill of hitting the jackpot, too."
At this, the reps looked relieved. But he wasn't finished.
"You may know, but I value 'fun' in my broadcast. If gacha—if getting lucky pulls—is the core entertainment, I'm honestly hesitant. I don't enjoy games where only those who spend money have fun. That's just not for me."
The reps immediately shook their heads.
"Of course! Gacha is purely for convenience, not at all necessary. It's fully enjoyable without it."
"Really? In that case, that's a relief."
Lee Gyeongbok's smile brightened.
"Since you've said so, there's one more condition I'd like to discuss."
"A condition?"
"What kind of...?"
Puzzled, the reps watched as Lee Gyeongbok pointed at the "promotional account provision" written in the proposal.
"I won't use this."
"Huh?"
"Ehhhh?"
They couldn't hide their shock, letting out Japanese interjections in surprise.
"And, I'd like to try playing as-is, with no spending, a complete free-to-play run."
As he continued, their jaws dropped.
And in that instant, one thing flashed through their minds.
'This guy is the real deal...!'
'He's not doing some kind of act!'
He flat-out declined a privilege anyone else would have wanted.
There was a reason viewers called Lee Gyeongbok the "hardcore streamer."
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