Game Maker: Starting by Healing the Players
Chapter 805 - 805: You Can't Handle This Role
Regarding the Final Fantasy project, although the game development hasn't started yet, the art and game background are currently in production.
The content of the final version won't be too different from the CG movie version, aside from some minor details.
After all, if the game were to be made on the same scale as the CG movie, the cost would be quite high, and the current performance of VR game pods wouldn't be able to handle it.
With a CG movie, the audience's perspective is fixed at one point. Even with changing camera views following different characters, the amount of content that can be shown is limited.
But a game is different. Even if Final Fantasy is an RPG, players can still freely run and walk around the map. All the different scenes need to be modeled.
Even a patch of grass that a player just walks past, which takes up zero point one percent of the gameplay and content, still needs to be made.
When the staff were creating the Final Fantasy character models and designing their related actions, everyone showed a lot of enthusiasm, especially Marcus and Hector.
"Boss Lucas, leave this character, Aerith, to me!"
"Boss Lucas, Tifa in the movie CG can keep one outfit, but I think in the game, players should have subtle changes when using different skills, wearing different gear, and also various feedback in combat and when injured."
Hector and Marcus were trying to take on tasks themselves.
This was mainly because after seeing the original concept art, the project called Final Fantasy had them incredibly excited.
Especially after reading the character descriptions, they were even more thrilled. Tifa, strong, independent, yet gentle, and Aerith, bold and passionate, immediately struck a chord with them.
Listening to Hector and Marcus, Lucas stood up from his chair and cleared his throat softly.
"Final Fantasy will undoubtedly be a very important project for Nebula Games. The character modeling in both the CG movie and the game must be refined to perfection."
"Also, Hector, your greatest strengths lie in level design and in-game stat control. Therefore, Tifa and Aerith will be designed and created by me personally."
Lucas said to the two of them with a serious expression.
The implication was clear: you guys can't handle these characters; let me do it!
Is that really the reason?!
Hector and Marcus blinked in surprise, then looked at Anna and Rachel beside them.
They had already received the characters of Cloud and Sephiroth from Lucas and were excitedly preparing to recruit people to form a team and arrange for character production.
"They are responsible for scriptwriting and art, which makes them more professional than you," Lucas said, his face unblinking.
Hector and Marcus were speechless for a long time.
Did his reason make sense?
It actually made sense!
But the main thing was, why didn't they believe him?
However, after a while in the office, to lessen their disappointment, Lucas eventually gave them a very important role.
It could even be said to be the origin of the game and the CG movie; without this character, there would be no subsequent story.
And that character was: Dr. Hojo!
Watching Hector and Marcus walk away with slightly dejected expressions, Lucas in the office couldn't help but sigh.
When the game project truly kicks off, he would have them responsible for more characters to satisfy their desire to participate in character design.
Besides Dr. Hojo, the Shinra faction characters like Tseng, Palmer... these would be theirs.
......
After the Final Fantasy CG movie project was confirmed, there wasn't much of an issue with the production team.
It was the same team that produced the World of Warcraft CG, but the investment for Advent Children would be even greater.
As for the progress, it was also quite rapid. Although Lucas had references from the previous life's Advent Children's various shots and storyboards, which helped them avoid many detours, and the technology in this world was more advanced than in his previous life.
But the main reason was that the money was put in place.
A large number of staff involved in production, combined with continuous overtime, led to the rapid completion of 'Advent Children.'
Even the cost wasn't lower than making a large-scale game.
As for profitability, Lucas wasn't in a hurry.
Currently, they had only discussed DVD distribution, and streaming on video websites was still under negotiation.
However, based on the quality of 'Advent Children's' current completion, Nebula Games had conducted some internal assessments. Recovering the costs wouldn't be a problem, though considering its main purpose was promotion, the cycle would be extended.
In addition to that, concerning the content of 'Advent Children,' Lucas had made some edits to the content and dialogue compared to the original 'Advent Children.'
After all, 'Advent Children,' aside from its fan IP and CG movie labels, was itself a qualified popcorn commercial film in his previous life.
But as a story set two years after the main game, and released later than the game,
the movie contained quite a few spoilers, such as for Aerith, Zack, and Vincent.
For the game's content, Lucas planned to focus on Cloud's story as the main narrative. After leaving Midgar, Cloud's mental breakdown and coma would lead to Zack in Crisis Core, and the grievances between Vincent and Dr. Hojo when the coffin is opened, along with Yuffie's story in Wutai.
Of course, these contents would be released as DLC, similar to how Ellie and Riley's story was told in The Last of Us after Joel was injured and fell unconscious in the university town.
......
On the high ground of a night feast, Ben was fighting a tough battle. Seeing the Dwarf Musketeer motionless in the spring made him unhappy.
"Zack! Why are you AFK? We can still win! We're strong in the late game. Even though the kill count is 31:6, I think our economy isn't falling behind!" As a dedicated player, Ben tried to boost his best friend's morale.
"Give me a break! Do you believe that? They hit you twice. Don't resist anymore. Go quickly check Nebula Games' official Weibo. Nebula Games is actually making a movie!" Zack chuckled.
"Making a movie?!" Ben was stunned.
Nebula Games, a movie?
What's going on?!
Isn't Nebula Games a game company?
Bewildered, Ben quickly took out his phone and opened Nebula Games' official Weibo.
On Nebula Games' official Weibo, the most recent post was from three minutes ago.
The content was very simple: 'The brand new masterpiece 'Advent Children' is coming soon!'
Is the new game called Advent Children?
This was Ben's first thought, and it was also the first thought of many players.
But soon, many players like Ben understood what the movie was about.
This was because the posts that were retweeted and tagged were all video websites.
Then, when they opened these video websites and saw the homepage notifications pop up, all the players were completely confused.
So, Advent Children isn't a new game?
It's a CG movie?
Nebula Games and Boss Lucas have gone into making movies! This is outrageous!
Many players were shocked to the point of being dizzy; who could have imagined this!
Considering Nebula Games' high-quality CG graphics in the past, and the cinematic shots and stories in their games.
Such as Red Dead Redemption, Uncharted, The Last of Us, Detroit: Become Human, and World of Warcraft, and especially the recent Xenoblade Chronicles.
Many players had jokingly said that Nebula Games was a movie company delayed by making games.
But now Nebula Games was actually making movies?
And it was a CG movie.
The moment this news was released, it immediately became the top trending topic.
Many major game developers who spent money on promotion were dumbfounded.
If Nebula Games had announced a new game project, they would have accepted it.
But they're going out to make movies, and they're stealing the spotlight!
However, for ordinary players, this news was truly shocking.
'I'm shocked! Boss Lucas is finally pursuing his directorial path!'
'Haha, I remember the cinema in Red Dead Redemption. It's not like there weren't many movies in there.'
'CG movies aren't live-action movies, so I don't think it will be disappointing.'
'Actually, I feel like combining the story of Red Dead Redemption creates a long movie.'
Countless players were discussing it.
And as the major video websites promoted it, the buzz around 'Advent Children' grew higher.
However, some players noticed something was off.
Why would Nebula Games suddenly decide to make a movie?
And it's a movie for a brand new IP.
If they just wanted to make a movie, Nebula Games had many options within its existing IPs.
Uncharted, The Witcher 3, The Last of Us, Red Dead Redemption were all very suitable for film adaptation.
But this CG movie called 'Advent Children,' and looking at the art style on the promotional poster,
some more perceptive players had a bold idea.
(End of Chapter)
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