Game Maker: Starting by Healing the Players
Chapter 801 - 801: From The Elder Scrolls to The Scrolls of Maidens
The news spread quickly among players: The Elder Scrolls: Skyrim now had a beautiful elven maiden as a follower, and this same follower could also be found on the Nebula World platform.
Players who hadn't even logged into the game yet were utterly astonished by the posts on community forums.
"What? The Elder Scrolls: Skyrim is giving away a maiden? Isn't that a single-player game!?"
"I saved a maiden named Tanya, she's too cute! I declare her my wife!"
"Dude upstairs… hehe, I have your wife too!"
"Even though the young lady is beautiful, she can't marry me, so I declare I'm marrying Tanya!"
"Plus, in the Nebula World house, you can change her outfits! All sorts of styles for Tanya – school uniform, all kinds of office lady outfits, ah, I'm dying!"
Countless players looked at Tanya on the Nebula World platform with faces full of pleasant surprise.
And Tanya wasn't some flat cardboard cutout from a simple mobile game who couldn't move and only spoke one line.
Tanya, who used AI technology in Nebula World, reacted differently to various stimuli.
While she was very understanding, gentle, and kind, she also had her own temper.
If you treated her poorly, Tanya would get angry.
And if you made her angry repeatedly, she would break off her follower relationship with you and leave your Nebula World house.
As for getting Tanya to come home, well, that's of course by spending money… no, wait, it's by comforting her wounded heart and buying her gifts with Nebula Games currency to soften her up!
This kind of behavior made players feel everything was more realistic.
However, some players who hadn't read the instructions saw a maiden but not the conditions to unlock her.
They excitedly entered the Nebula World platform and then curiously asked, "Where's the promised wife? It's still just Chloe. Why don't I have that elven maiden Tanya!?"
These players were utterly bewildered and kept asking customer service.
The reply they received was: "Tanya is an exclusive follower companion for The Elder Scrolls: Skyrim players and will not be sold separately on the Nebula World platform."
From a background perspective, this made perfect sense!
After all, Tanya was the elven maiden the Dragonborn saved from monsters in Skyrim.
If you haven't even been to Skyrim, how could you possibly know this cute elven maiden?
Upon hearing the official answer, many players who hadn't bought The Elder Scrolls: Skyrim were speechless.
So, this wasn't something every player got!
Many players could only say that Nebula Games' move was utterly shameless.
It was clearly trying to tempt them!
The concept of game mods was nothing new to them.
Although VR platforms were more challenging to expand with mods compared to the more open PC platform, many game companies were still doing it.
But the key question was, how did Nebula Games do it?
They opened up a mod community.
They directly dropped an elven follower into Nebula World, how could people resist that?
Seeing all the videos and posts about Tanya published by other players online.
Like the last straw that broke the camel's back, these players finally gave up their waiting game and joined the spending spree crowd.
But after experiencing the charm of The Elder Scrolls: Skyrim and getting to know Tanya as a follower.
They only had one thought: "It tastes so good!"
......
Upon entering The Elder Scrolls: Skyrim, Ben also noticed differences from before.
Besides Tanya's follower mod, there were also other unique mods in the game.
The Dragonborn Art Gallery in Solitude, more detailed character customization, new lives, and some hidden follower mods, as well as weapon and clothing mods.
Ben glanced at the descriptions and pretty much understood the characteristics of these mods.
After thinking for a moment, Ben decided to start a new game.
After all, his old save file had taken a lot of effort, and he wasn't sure if playing with mods would cause problems.
"My god, this feels completely different!"
After starting a new game, what appeared before Ben wasn't the prologue of the prisoner cart, but directly the character creation screen.
Looking at the character creation screen, Ben blinked.
Back then, if you could create a character that wasn't ugly in Elder Scrolls, you were a master.
For ordinary players, if they didn't use the default faces, they would usually end up making their characters uglier and uglier, heading towards a primordial god-like appearance.
But now, Ben found that there were an incredible number of options to choose from, and they were all more focused on aesthetics. Although he tried to make himself in his usual style, it still leaned towards a primordial god-like look, but there were several pre-made character creation presets that were a world of difference compared to before.
He clicked on one, and looking at the changed face in the game, Ben was instantly stunned.
"Holy crap! Isn't that Geralt?"
The character in front of him was too familiar to Ben.
After all, The Witcher 3: Wild Hunt had left a deep impression on him.
Ben's face showed an expression of surprise. This was Nebula Games playing along, right?
Besides that, he looked at other options.
Most of them were pre-set faces based on well-known characters from Nebula Games' own titles.
At the same time, different characters required different races to look more realistic, otherwise, it still felt a bit strange.
"So, players can create the characters they want now."
Although there were many presets, there weren't too many.
After looking back and forth, Ben finally chose a Geralt-like appearance and entered the game.
There weren't many choices right now, but the key was that this character creation system was clearly very different from the original game.
In the future, Ben was confident that some masters would create all sorts of beautiful faces.
At that time, he could just copy their work.
He had full confidence in this.
It didn't matter if he created a primordial god; as long as others created good-looking characters, he could perfectly copy them.
After all, in The Elder Scrolls: Skyrim, related Dragon Language storylines and some quests.
He had already copied his homework directly from online videos and guides.
After selecting his race and face type, Ben discovered the effect of another mod.
Instead of the prisoner transport start like the original The Elder Scrolls: Skyrim, he was directly born in a prison cell, with a statue resembling an old woman in front of him. Through dialogue, he could choose his origin.
Imperial soldier, Stormcloak soldier, or perhaps a mage apprentice from the College of Mages, a mercenary from the Companions…
At a glance, there were about ten different options.
After some thought, Ben ultimately chose to become an Imperial soldier in Solitude.
He wanted to bring down the racist Ulfric, and according to the mod description, the Dragonborn Art Gallery was also located in Solitude.
As the screen went black, Ben was born in the castle of Solitude.
The visuals were still familiar, but when he spoke to the guards in the castle, Ben keenly noticed that the dialogue lines seemed to have changed as well.
In the original game, when he arrived here, he had already identified as the Dragonborn, and as he completed various quests, his fame had spread here.
But now, it should correspond to the path where he didn't go to Whiterun first but directly joined the Empire, so the NPC dialogues had subtle differences.
Despite the same game controls, the entire adventure felt uniquely different.
Especially after he accepted the Jagged Crown quest, took a detour to Whiterun, recruited Tanya as his follower in the tavern, and in the evening sat with Tanya on an outdoor rock, gazing at the sky while listening to her hum the Song of the Dragonborn.
The entire province of Skyrim, under this light, seemed to have come alive again.
It was as if the initial excitement of playing for the first time had returned.
"And it seems that after this follower was changed by the mod, you can bring more than one in the game?"
Looking at the follower spellbook in his inventory, created by the mod, a scene flashed through Ben's mind.
In the beautiful Sovngarde, Alduin, the world-eater, descended from the sky, and in the next second, countless maiden followers swarmed him, skinning and dismembering Alduin.
"This isn't The Elder Scrolls, it's turned into The Scrolls of Maidens!" Ben quickly shook his head, banishing the image from his mind.
But come to think of it, it seemed… well, maybe it was a little exciting?
(End of Chapter)
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