Chapter 1139 - Overpowering Might
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Before me a new Dao was born, the Dao of Nova. This Dao encompassed most likely the Laws of Fire and Light, it was a combination between other Dao Fragments I already had… well, not in the literal sense, but the understanding and knowledge I got from them fused into this path jewel and this new lesser Dao was born from it.
I grabbed the Dao as it glowed with bright light, and then, it merged with my own body…
FLASH!
As I felt the power of its assimilation, I relaxed, and looked into the abilities of my new path jewel into detail as the process of Comprehension and Assimilation was taking place, usually being just a few seconds.
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[Grand Overpowering Sun] [Path Jewel Grade: Rank 5 (Supreme God-Rank) (3/3)]
A Path Jewel encompassing the powerful technique of Overpowering Sun, which has the ability to gather powerful Fire Law Essence and materialize it into a mass of plasma of incredible size, which can be launched over a target for large, explosive, and incredibly wide damage. This Path Jewel contains the ability to absorb Elements and converge existing Abilities and other Path Jewel Effects, alongside Daos, Dao Fragments, and the power of Elemental Laws.
Abilities:
[Overpowering Sun]: Gather the Elemental Power of Fire Attribute as your primary source of power, summoning the powerful Dao Fragments of Stars, Aether, Plasma, and Brightness, materializing such elements into a massive sphere of powerful blazing fire containing the Fire Law as its primary source of elemental power.
This powerful projectile can deal great amounts of both physical and magical damage to a target calculating both Ki and Aether Stats by +50000% -> +200000% for damage. This attack is capable of ignoring 50% -> 65% of all defenses in a target and pierce through them for maximum damage.
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This was the literal star of the path jewel, with this, the summoning of this massive sphere of plasma was possible, and it brought with itself an insane increase in damage and also the power to ignore a gigantic chunk of enemy's defenses. Not many could ever take a few of these in the face and remain unscathed.
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[Plasma Nova Familiar Summoning]: The Plasma Nova Familiar can be summoned to aid you in battle, which has the same level of existence level as the user (Supreme God) and is capable of conjuring Overpowering Suns automatically for the user, alongside being able to use various other Abilities based in the Fire Law. While being in battle, the power of Overpowering Sun is enhanced by +20000% -> +60000% and its attack speed is enhanced by a further +30000% -> 90000%.
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And this was where Nova came to be, the little guy had the power to enhance my Overpowering Sun damage output to new insane levels with his mere presence! He was really special. Oh, did I mention he also somehow enhances the speed of overpowering sun creation? He's really filled with surprises.
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[Super Nova Explosion]: Your Overpowering Suns can now explode after hitting a certain area or target dealing extra damage with each explosion, which accumulates into chained explosions for extra Damage. Whenever an attack explodes, it deals up to +100000% -> +300000% damage, which increases by +10% -> 30% with each explosion up to a max of +1000000 % -> +3000000%.
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A simple explosion-based ability, with this, the overpowering suns can explode for even more insane damage to a single or many targets around it.
This power also has the ability to work in chain reactions, dealing more and more accumulated damage.
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[Domain of Overwhelming Blaze]: Unleash the true power of the Overpowering Sun and the Law of Fire and its Dao Fragments encompassing your body and your surroundings in a wide and large Domain of incredible searing blazing flames. The deadly fire grows stronger by the second and it is capable of piercing the foe's that step in, causing all sorts of Burn-related negative status effect. Additionally, it enhances the Fire-type damage the foes inflicted with Burn receives by +50000% -> +150000%, and the power of the user's Fire-type damage is enhanced by a further +50000%, additionally, the foe's Fire Law Damage Reduction is ignored by -10% -> -30%.
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This domain is made of pure flames, and well, it enhances the power of the main ability by a large amount, even letting me pierce their elemental defenses.
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[Elemental Sun] (New!): Grants the ability to infuse Laws that the user has mastered to 100% or above into the power of any Overpowering Sun for a small amount of divine energy, giving new elemental damage to the powerful attacks. Elements can only be given if they're compatible with Fire, the primary Law, however, a max of only 2 elements can be infused into an Overpowering Sun, each new element grants +100000% enhancement to damage and can penetrate -10% of the foe's elemental defenses (such as Law Comprehension Defense).
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The simple power of giving the suns elements to attack. These elements are usually closer or related to suns, so please not be insane with the suggestions.
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[Overpowering Gravitational Domain] (New!): Creates a powerful gravitational domain around the user that creates a powerful and strong pull around itself, this power is enhanced each time Overpowering Sun is cast by +100%, and the power of this domain grows as the user does. It can be expanded through more energy, and can be used for a variety of purposes, such as controlling the trajectory of objects, and more. While this Domain is active, Overpowering Sun deals +100000% more damage.
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A gravitational domain around the user, with this, gravity manipulation becomes easier, and the damage of overpowering sun is also enhanced, and absolute win.
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[Nova Dao Lord] (New!): You've persecuted the power of Nova to the point that your power over it transcends common sense. Your knowledge and understanding of this concept of Nova has opened the path towards learning the Lesser Dao of Nova
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And lastly… this is where we left off at the end, the magnificence of the new Dao of Nova had fully merged with my Origin Core by now…
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