Building a Gaming Empire In 1984
Building a Gaming Empire In 1984
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SUMMARY
A guy from our world gets sent back to America in 1984 with an ultimate game creation system. Read how he brings all the games to life and establishes his gaming empire.
From the early classics like Tetris, 1942, Contra, The Legend of Zelda, Mega Man, Tomb Raider, Metal Gear, Street Fighter.
To modern masterpieces like Pokemon, Minecraft, GTA series, Red Dead Redemption, Counter Strike, Elden Ring, Cyberpunk, Call of Duty, Fortnite, League of Legends, and other open world, RPG, FPS, survival, and online multiplayer games.
He will develop them all.
6 Latest Chapters [ Updated 27 days ago ]
Chapter List
- Chapter 161: Sega Panics (bonus)
- Chapter 162: Business Proposal
- Chapter 163: Sega’s Request (bonus)
- Chapter 164: Faster Workflow
- Chapter 165: Game Mods
- Chapter 166: Release Day (bonus)
- Chapter 167: Better Loading
- Chapter 168: Into Unknown
- Chapter 169: First Discovery
- Chapter 170: Sudden War
- Chapter 171: Bitter Defeat (bonus)
- Chapter 172: Mod Template (bonus)
- Chapter 173: Player Freedom
- Chapter 174: Creative Tools (bonus)
- Chapter 175: User Content
- Chapter 176: New Contest
- Chapter 177: 3D Gaming
- Chapter 178: Activision Deal (bonus)
- Chapter 179: Caneghem Joins
- Chapter 180: Friendly Rivalry
- Chapter 181: Grand Reveal
- Chapter 182: Mystery Revealed (bonus)
- Chapter 183: Emma’s Surprise
- Chapter 184: Spatial Freedom (bonus)
- Chapter 185: EA Under Pressure
- Chapter 186: Fallout Deal
- Chapter 187: Better System
- Chapter 188: Platformer Plans (bonus)
- Chapter 189: Bold Offer
- Chapter 190: Far Ahead
- Chapter 191: Bethesda Joins
- Chapter 192: Quake Launch (bonus)
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