Chapter 548 Three New Overpowered Skills!
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Ding!
[SUPER SUCCESS!]
[The Merged Skill has undergone as Special Evolution and has gained new Effects and +10 Bonus Levels!]
[You have created the [Yggdrasil’s Divine Guardians: Lv10 (Fused Skill)] Skill!]
[The New Fused Skill cannot be fused with other Skills that aren’t from your next Evolution’s Skill Tree.]
—– .𝘤𝑜𝑚
[Yggdrasil’s Divine Guardians: Lv10 (Fused Skill)]
As a Yggdryad, you’re not only the heart of the forest and nature itself, but you’re also its guardian. While fighting to protect your Forest against your foes, All Stats will increase by +100%, HP and MP Recovery Speed will be multiplied by x3, and Skill and Magic Damage and Effects will be boosted by +150%. Your Keen Senses will also allow you to detect any ill presences or dangerous beings within your Domain.
However, a single Yggdryad simply cannot guard her entire domain by herself, after all, she’s the greatest fighter but also the most important member of Nature, because of this, you can select five powerful allies to become Divine Guardians of Yggdrasil, which will gain the same Stat Boosts and other Bonuses as you, and a new and strengthened forms depending on their Race, Job Class, and Skills, which will evolve and become even stronger, gaining Divine Auras and Divine Skills.
Divine Guardians: 1/5
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Amazing, it is a super evolved and improved version of Forest Guardian! I guess this is what it meant by fusing these two Skills, they were probably quite similar, but now by merging together, their bonuses combine wonderfully. Even more, it seems they can even acquire Divine Auras and Divine Skills? Whatever that is, seems unique to only Divine Guardians I select.
I gave a peek at Mark, but he didn’t seem to have changed one bit, so I guess it might be something that’ll present itself automatically when the time is needed… Which other guardians should I pick? …I don’t know if I could trust on Rita completely but, she’s my friend.
Also Lily sounds fine to me, though maybe I should skip her in favor of more NPC that always stay here, so they receive boosts all the time instead of Players that might be logged out. Nieve? She’s a keeper. Nieve, Rita… Titania could work well as a guardian, she’s always in the forest anyways, so she’s perfect. And then Acorn, I suppose Acorn too. Well, and the four are already selected just like that.
Ding!
[You’ve selected [Player: Achlys] [NPC: Titania] [NPC: Nieve] and [NPC: Acorn] as your [Divine Guardians]!]
[They will attain new forms and powers once they reach their next Evolution.]
[And while protecting the forest and territory, and fulfilling the conditions, they will automatically gain these buffs.]
Nice, nicely done! Now, let’s continue learning some of these Skills…
…
Like that, I ended learning the other two Skills of the Yggdryad Skill Tree, which were also fused together, spending 250 Skill Points in the purchase and fusion. And luckily for me (I have high LUK Stat), all of them were Super Successes!
Ding!
[SUPER SUCCESS!]
[The Merged Skill has undergone as Special Evolution and has gained new Effects and +10 Bonus Levels!]
[You have merged the [Yggdryad’s Spiritual Presence: Lv1] [Daughter of Nature: Lv10 (Max Level)] [Photosynthesis: Lv10 (Max Level)] Skills!]
[You have created the [Yggdryad’s Divine Spiritual Presence: Lv10 (Fused Skill)] Skill!]
[The New Fused Skill cannot be fused with other Skills that aren’t from your next Evolution’s Skill Tree.]
[SUPER SUCCESS!]
[The Merged Skill has undergone as Special Evolution and has gained new Effects and +10 Bonus Levels!]
[You have merged the [Spiritual Sanctuary: Lv1] [Life Drain: Lv10 (Max Level)] [Spiritual Barrier: Lv15 (Evolved) (Max Level)] Skills!]
[You have created the [Spiritual Sacred Sanctuary: Lv10 (Fused Skill)] Skill!]
[The New Fused Skill cannot be fused with other Skills that aren’t from your next Evolution’s Skill Tree.]
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[Yggdryad’s Divine Spiritual Presence: Lv10 (Fused Skill)]
As an Yggdryad, you’re the very source of Divine Spiritual Nature Energy. By merely being somewhere, Nature comes naturally to you, without you needing to do absolutely anything. By spending 100 MP per second while walking or simply staying idle, in any place, any surrounding Tiles will automatically transform into [Spiritual Forest Tiles] (Max 100).
While being close to a place with a high concentration of nature, or any Tile related with it, including the [Spiritual Forest Tiles], your Stats increase by +120%, your Spiritual Energy, HP, and MP Regeneration is enhanced by +200%, and any ally near you receives an enhancement of +50% to All Stats and Spiritual Energy, HP, and MP Regeneration per Skill Level. Additionally, there’s a 50% chance for nature surrounding you to protect you from lethal blows.
Additionally, while bathing on the sun directly, or by being within the [Spiritual Forest Tiles], Stats are increased temporarily by +100%, your recovery of Spiritual Energy, HP and MP increases by +200% and the power of all your Skills and Magic Power and Effects are enhanced by +100%. And if you’re within [Spiritual Forest Tiles], reduces Damage Taken by 10% of total WIS Stat (Max 50%), and you can summon your [Divine Aura] to enchant all Skills and Magic with [Divinity].
[Divinity]: Increases the power of Magic and Skills by +500%, Ignores -50% of foe’s Defenses. Can ignore Invulnerability Status.
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And…
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[Spiritual Sacred Sanctuary: Lv10 (Fused Skill)]
An Yggdryad’s presence is said to be utterly divine, by merely existing, they exude a beautiful, powerful sacred energy forming a sanctuary around their bodies, where Spirits and the Energies of Nature converge together to protect her automatically from all Damage or Status Effects.
While activated, the Spiritual Sacred Sanctuary will form a powerful Great Spiritual Barrier around the user, which will take 100% of the damage for the user. This acts as a Passive Skill that can be turned on and off, and the cost of MP varies depending in the damage taken, the Barrier might break if MP runs out or its durability limit is reached.
The Barrier can be conjured several times in a row to create layers, and it can also be conjured over party members or friends as a Buff that lasts 30 Minutes. Summons and Tamed Monsters share your own Great Spiritual Barrier. Spiritual Barriers can be freely shaped into different forms and can naturally float in midair. They can be set as bubbles to protect items, or other people from farther away. MP Cost to maintain and create barriers is reduced by -50%.
By activating the Skill’s True Effect, the [Spiritual Sacred Sanctuary] will be summoned, which will have double the durability of normal Great Spirit Barriers, and enhance all Stats by +250%, while being able to automatically absorb Spirits in the air to strengthen itself, however, Spiritual Energy will be drained in great quantities per second. While having the [Spiritual Sacred Sanctuary] Activated, any attacks will drain 50% of the damage dealt as HP and MP. Any attacks Drain Effects and you are able to combine this Skill with your [Great Spirit’s Aura] to passively drain your foes HP and MP by 2.5% per minute.
At the same time, if foes hit the barrier with physical or magical attacks, 25% of the damage to the barrier in physical damage will be drained as HP and 25% of the damage to the barrier in magic damage will be drained as MP.
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Both Skills had enormous descriptions, I guess it is because they’re fusions between Skills, but still, they were insanely good!
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